The storyline for Covert Strike is also more appealing to my tastes, as I could see it easily being a James Bond thriller, something that is indeed noticeable this time around in the characterization of David Jones who differs quite than that of his previous incarnation. Overall, while the first game is a tactical shooter, this one is a strategically stealthy shooter. It's even more petrifying than its namesake from the previous game (both called "Border Crossing") where you start off with no weapon but your combat knife.
Igi 2 covert strike mission 3 full#
Good Heavens! That's one level where you can't simply barge in with full action commando execution and let your gunbarrel flash its muzzle. And then, there's that one specific level set at the Romanian borders where you are to evade hordes of hostile border patrols with Dragunov sniper rifles. As for me, I fall in the middle - Half stealthy, half confrontational, depending on my situation.Ī sample of the soundtrack by Kim Jensen - I.G.I.-2: Covert Strike main theme Otherwise, you could play the game just like Project I.G.I.: I'm Going In, blast the doors open, and leap in with guns blazing, provided you're as careful and quick as you were in the first game. A large part of what makes this game fun is that you are given the option to be rewardingly stealthy, but it would require a huge amount of patience, bravery and strategical thinking for you to go through with it.
I myself am not an expert, despite my years of playing the game since it came out. I could describe David Jones as a more "hands-on and gloves-off Sam Fisher" minus the acrobatic agility and the nightvision goggles.Įach mission one tackles places the player in circumstances where somewhat of a huge responsibility has to be taken, if one isn't an expert in the game. Imagine the experience in virtual reality, it could be a commando's survival simulator, if you will, as opposed to its predecessor which relied on the player's accuracy and quickness of the hand - namely, a generic shooter (albeit a great one!). It's a lot more atmospheric, in my opinion, than the first installment, and draws the world around you as if it were real.
It is up to the player to dictate one's own movements and method in a sandbox map, allowing you to move around the area in your preferred order, delude the enemy, and pave the way in for your own advantage if you play your cards right.
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Chris Ryan's influence on how to infiltrate a base, engage with the enemy (or disengage for the matter), balance your accuracy and learn to control your subtlety is evident throughout the experience. It is designed rather greatly, if I'm quite honest. Now, what is my opinion of this video game? Let's see.
Their level of accuracy in marksmanship is very high. Especially when confronting the Chinese troops face to face. But, if you're going to burst in with full attack mode, you are going to have to be very quick. Putting on the complete undetected stealth mode requires a lot of experience.
Equipped with a GPS map tablet computer (called map computer, a product of its time), you can observe and decide where to make the attack or sneak in if you want it stealthy. You, as the player character, are allowed to carry one primary weapon, one secondary weapon, a combat knife (always present by default), a hand grenade and sometimes other optional instruments of kill and first-aid kit rarely making appearances. The gameplay reflects on realism, albeit differently than the likes of Call of Duty gave birth to at the time. And it's up to Jones to prevent the chaos. The story sees the return of I.G.I.'s most trustworthy agent, and ex-SAS operative David Jones who is sent to collect stolen modified EMP device smuggled from NATO by the Russian Mafia in and around the Carpathian mountains and Romanian borders, but overtime he discovers that things are not as they seem, having himself caught amidst the crossfire as he hovers around the globe, evading the dangers of betrayal in the process, and uncovers a plot by Chinese rogue military General to start World War III.